Calculator

What a senior engineer actually costs.

The salary is the part everyone quotes, and it is a little over half the real cost of hiring a software developer. Move the sliders to your own market and the rest of it appears: employer costs, recruiting, equipment, and the months you pay for before the work arrives.

YOUR NUMBERS
$130,000
What the offer letter says, per year.
22% of base
Payroll taxes, benefits and insurance, as a share of base. Roughly 20–25% in the US and UK, higher across much of the EU.
16% of base
An agency fee is usually 15–25% of first-year base. Set it to zero if you source the hire yourself, then read the note under the results.
$10,000
Laptop, monitors and every software seat the role needs, in year one.
4 months
Months before a new engineer is at full output in your codebase.
25% of full
What they produce on average while ramping, against their eventual full output.
5 weeks
Weeks per year, including public holidays and sick leave.
FIRST YEAR, ONE ENGINEER
Base salary
$130k
Employer costs
$29k
Recruiting
$21k
Equipment and tooling
$10k
Ramp, at reduced output
$40k
TRUE FIRST-YEAR COST$229,050
34
weeks of full output, after leave and ramp
$6,737
per productive week

What this leaves out, deliberately: the forty to eighty hours a founder or lead spends sourcing, screening and interviewing. It is real, it lands on whoever is also responsible for revenue, and there is no honest way to put a rate on it. So it is absent here, and the number above is an underestimate rather than a sales figure.

› THE SAME WEEK, BOUGHT TWO WAYS

A sprint week and an employee week are not the same thing.

The employee is yours. They hold context, they are still here next quarter, and they answer when something breaks at two in the morning. A sprint is capacity, bought and handed back. What follows is what each one costs, which is not the same question as what each one is worth.

WHERE THE WEEK COMES FROMPER WEEKvs HIRE
An in-house engineer on $130,000$6,737baseline
Commerce Lab, two-week sprint$47514.2×
Dev Lab, Web, two-week sprint$7009.6×
Dev Lab, Mobile, two-week sprint$9507.1×
AI Lab, two-week sprint$1,2505.4×

Those multiples are large because they compare a salary in your market with engineers in ours. We are in Islamabad and we say so on the about page. The multiple is not a reason to stop hiring. It is a reason to be deliberate about which work needs someone permanent and which needs capacity you can switch off.

› WHICH ONE YOU ACTUALLY NEED

Two of these three say hire.

HIRE
You know the next eighteen months
A permanent engineer is the right instrument for a roadmap you can already describe. The cost above is high because it buys something a sprint cannot: continuity you do not have to re-explain.
HIRE
The context is the product
Some domains take a year to hold in your head: clinical rules, trading logic, a regulated workflow. That knowledge compounds in a person, and it walks out of the building when a contract ends.
SPRINT
You do not know yet
Pre-product-market-fit, the roadmap you hire against in month one is wrong by month four. Capacity you can stop is worth more than capacity you own, and stopping a sprint is a decision, not a redundancy process.

The longer version of this argument, including what we tell founders who should be hiring rather than buying sprints, is in when hiring engineers beats buying sprint capacity.

› QUESTIONS

How the number is built.

They reproduce the illustrative breakdown in our post on hiring versus sprint capacity: a $130,000 base salary landing at roughly $230,000 in year one. They are a starting point, not a benchmark. The point of the sliders is that your market is not ours.
Not sure the work needs a permanent hire yet?
Thirty minutes with the engineer who would do the work. Sprint prices are on the site, and they do not move after the call.
Book a scoping callSee the prices